When selected, your scene plays at the frame rate set in the Working Units section of the Settings preferences. For example, a Playback value of 2.0 plays only every other frame. You can specify the playback frame increment in the Playback by field. The speed depends on how long it takes your workstation to compute and draw each frame. When selected, all the frames in your scene play, updating each before displaying the next. You can also specify the playback time units. Playback speed uses the frame rate set in the Working Units section of the Settings preferences. Select Play Every Frame, 24fps x 1, 24fps x 0.5, 24fps x 2, or Other, which activates a field where you can enter a custom playback speed. Specifies the speed at which your scene plays. The default value for this preference is 0. Tick span is measured in multiples of 24, so you can display ticks every 6, 12, 24, or 48 frames. Specifies the way key ticks are displayed when zooming in or out in the If working with sound or small time ranges, you can turn off Snap to whole frames for smoother scrubbing. When you activate Snapping On, Maya steps through animation times by integer values, snapping to the nearest integer. If no channels are selected in the Channel Box, the Graph Editor displays curves for selected objects as usual. When on, synchronizes your selections in the Channel Box to also display in the Graph Editor.
If nothing is selected in the Channel Box, the Time Slider displays keys for selected objects as usual. When you set a keyframe (press S or select Key > Set Key), only channels selected in the Channel Box are keyed. When on, synchronizes your selections in the Channel Box to the Time Slider so that the Time Slider displays only keys for those selected channels. Select what format Time information appears on the Time Marker: Click 1x (default width), 2x (double width), or 3x (triple width). Key tick sizeĬhange the thickness of ticks that represent keyframes in the Maya Time Slider. SmartĪllows you to switch between displaying all key ticks and key ticks associated with specific channels. This is useful if you are using the Time Slider to edit keys on particular channels of an animated object. Specifies that key ticks appear only for the currently selected channels in the Channel Box. Specifies that key ticks are displayed, with associated keys available for selection and editing. Selecting None is useful if you have a lot of keys and want to improve workspace selection performance. Specifies that key ticks are not displayed. Specifies how the line markers that indicate keys appear on the Time Slider. See also Control display of Grease Pencil frames in the Time Slider. Set to None if you don't want Grease Pencil frames to display in the Time Slider, or set to All if you want to see all Grease Pencil frames regardless of the active camera.
Default is Active, so that Grease Pencil frames display for the current camera only. Lets you set how Grease Pencil frames display in the Time Slider. Click 1x (normal height), 2x (double height), or 4x (quadruple height). Double or quadruple the height for a better display of sound waveforms. Increasing the height is especially useful when you are working with sound. Specifies the Time Slider height (the vertical space it occupies). The playback range always stays within the animation range, so changing the animation start and end times can also change the playback start and end times. The animation start and end times specify the Range Slider range. Specifies animation range start and end times. The playback range is always within the animation range. The playback start and end times specify the Time Slider playback range. Specifies playback range start and end times. The option turns on once the current Time unit is changed above. The default setting for this option is off. When this option is on, it leaves the key at 12ntsc that was originally at 12film. For example, a key set at frame 12film changes to frame 15ntsc when the current time unit is changed to NTSC, since they both represent a key at 0.5 seconds.